Monday 24 May 2010

morgan freeman project


This fantastic model of morgan freeman was created by Jose M Lazaro. This huge process begins by first modeling the basic scale shape of the character and hair by using polygons in 3d studio Max. To add further details such as dints, facial mark features the model was then imported into Mudbox and then ZBrush. The textures were then designed in Photoshop and added onto the model to be finalized. Overall i think this is a superb model as Lazaro has captured all of the main and little features of the actor including his wrinkles, moles, and beard creating a near perfect result.

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