Tuesday 18 May 2010

Mudbox


Another modeling tool, Mud-box is very different to maya as it does not use any vertex points, edges or face to shape an object. Instead the program is structured as if you were using your hands in clay. You are able to smooth stretch and indent into the model using the different thicknesses of tools that are featured. Similar to Z Brush this software can be quite useful for adding further details on textures after creating the main model form in Maya.

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